class MyView extends View { float phase; PathEffect[] effects = new PathEffect[7]; int[] colors; private Paint paint; Path path; public MyView(Context context) { super(context); paint = new Paint(); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(4); // 创建初始化Path path = new Path(); path.moveTo(0, 0); // 设置绘制的起点在左上角 for (int i = 1; i <= 15; i++) { path.lineTo(i * 20, (float) Math.random() * 60); } colors = new int[] { Color.BLACK, Color.BLUE, Color.CYAN, Color.GREEN, Color.MAGENTA, Color.RED, Color.YELLOW }; } @Override protected void onDraw(Canvas canvas) { // 将背景填充成白色 canvas.drawColor(Color.WHITE); // -------下面开始初始化7中路径的效果 // 使用路径效果 effects[0] = null; // 使用CornerPathEffect路径效果 effects[1] = new CornerPathEffect(10); // 初始化DiscretePathEffect effects[2] = new DiscretePathEffect(3.0f, 5.0f); // 初始化DashPathEffect effects[3] = new DashPathEffect(new float[] { 20, 10, 5, 10 }, phase); // 初始化PathDashPathEffect Path p = new Path(); p.addRect(0, 0, 8, 8, Path.Direction.CCW); effects[4] = new PathDashPathEffect(p, 12, phase, PathDashPathEffect.Style.ROTATE); // 初始化PathDashPathEffect effects[5] = new ComposePathEffect(effects[2], effects[4]); effects[6] = new SumPathEffect(effects[4], effects[3]); // 将画布移到8,8处开始绘制 canvas.translate(8, 8); // 依次使用7中不同路径效果,7种不 同的颜色来绘制路径 for (int i = 0; i < effects.length; i++) { paint.setPathEffect(effects[i]); paint.setColor(colors[i]); canvas.drawPath(path, paint); canvas.translate(0, 60); } // 改变phase值,形成动画效果 phase += 1; invalidate(); }}